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Saturday
Saturday |
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Following are the games which were offered at Migscon XXX on Saturday. |
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Saturday
9:00am-1:00pm |
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Name |
GM |
Rules |
Players |
Scale |
Period |
First Snow |
Andre Kornhauser |
Battleground |
5 |
1/285 Micro Armour |
WWII |
Winter 1944 on the Eastern Front. Russian morning offensive against remnants of a German Mechanised Battle Group.
Players should have some experience. Players are also asked to provide a tape measure if possible. |
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Wolfe at Quebec D + 250 |
Geoff Rothwell |
Quebec 1759/Habitants & Highlanders |
4 Maximum |
15mm |
Canada 1700's |
On the 250th anniversary, can Wolfe again succeed in finding the best landing spot
and holding off Montcalm's defenders? A game that uses Columbia's Quebec 1759 for strategic moves and Canadian Wargamer's Group Habitants
and Highlanders to refight tactical battles. Rules will be taught.
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Battle of Raszyn |
Paul Gilliatt & Ron Volcke |
Napoleon's Victims |
Up to 6 |
15mm |
Napoleonic |
Battle of Raszyn (rah-SHEEN), fought April 19, 1809 between the Austrians under
Archduke Ferdinand (No, not THAT one!) and the Poles under Prince Poniatowski.
This scenario will be for six (6) players, three (3) a side. Each pair of opponents plays independently of the others!
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Mongols with Mausers |
Dan Hutter |
Home Brew |
6 |
25mm |
Roaring 20's |
Pulp Skirmish game (Battle, Bribe or Bluff your way to victory along
the Silk Road during the 1920's). |
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Napoleonic Warfare - Company Commander |
Frank Kailik |
Home Brew |
6 or more |
25/28mm |
Napoleonic |
You are a company commander of Napoleonic troops, consisting of an Officer, Sgt., and 20 to 24 figures per company.
You can form up into skirimish order; form troops to volley fire; form column to move or charge; defend against cavalry, etc. Each turn consists of three action segments
determined by a draw of the cards. You may get lucky and have two or more cards drawn before your opponent can react, and give him a couple of vollies to send him on his way.
Each figure rolls a 6 sided dice to determine hits. Could be a morale buster. Dice are rolled to see how far your troops move in a segment, the number of casualties inflicted, and to determine the state of morale of any affected troops.
Units involved are British and French (1815). |
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Napoleon's Invasion 1809 |
Steve Arthurs |
Fire and Steel |
Up to 12 |
15mm |
Napoleonic |
The year is 1809 with the French invading the German dukedom of Brunswick.
The game can be played with 5 players a side, with as many as 11 or 12 players in total if there is interest. French and French Allied against Austrians and Brunswickers,
with possible support from British Marines and Sailors.
There will be one shorter game running 1 to 2 hours in the morning. This will be followed by a larger game starting about 12:00 Noon and running until 8:30PM.
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The Bridge |
James Van Schaik |
Universal Soldier Extreme-Modern Day Heroes |
Up to 8 |
28mm |
Modern |
Lucky for you there is only one bridge leading to downtown.
Unfortunately on the other side of that bridge are the suburbs. The perfect breeding ground for the spreading zombie plague!
As a member of a group of law enforcement officials tasked with defending the bridge your orders are simple:
Nothing gets across this bridge!
Take a shot at the Modern Day Heroes game system in this USX demo game! Rules will be taught and all materials provided.
Prizes Awarded!
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Italy 1943 |
Kirk Doherty |
Disposable Heroes & Coffin for Seven Bros.
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4 - 6 |
28mm |
WWII |
August 1943, the Canadians have come upon a small village occupied by the Germans
and Italians. The Hasty P's have been assigned the task of capturing the village with the tanks of the Three Rivers Regiment. This is a holding action
for the Germans who have to stay on until nightfall, and then bug out. |
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Monastery Raid |
Barry Holden |
Pig Wars |
4 - 8 |
28mm |
Ancients |
A Norse raid on the Monastery of St. Jude. Players do not need to bring anything.
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Wolomin 1944 |
Tom Garstka |
Home Brew |
4 |
20mm |
WWII |
Operation Bagration has swept aside German Army Group Center, and is now reaching into
Poland. Soviet tank forces are making an attempt to secure crossings over the Vistula river. If the Russians succeed, German armies in Prussia and Latvia will be cut off.
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World of Warcraft Minis |
Angus Fleming |
Upper Deck's World of Warcraft Minis |
8 |
30mm |
Fantasy |
Classic Horde VS Alliance - King of the Hill scenario.
Players don't need to bring anything. |
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Saturday
2:00pm-6:00pm |
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Name |
GM |
Rules |
Players |
Scale |
Period |
Gentlemen, Start your Elephants |
Graeme Durkin |
Home Brew |
2 - 4 |
15mm |
Ancients |
In the third century BC, the Bactrian Greeks, with Indian help, rebelled
from the control of the Seleucid successors of Alexander of Macedon. In the dusty plains around Kandahar, fight the battle that will
determine the fate of this long-disputed region for 150 years. Pike, Cavalry, and Elephants figure in each force. Rules can be taught
to anyone 16 or over. Players do not need to provide anything.
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Seleucids vs. Romans |
Dan Thompson |
Field of Glory |
Up to 6 |
25mm |
Ancients |
The Roman legions and an ally or two face off against the might
of the Seleucid army no doubt filled with elephants, scythed chariots, and enough mounted troops to make any Roman commander
wish for the forests of Gaul! |
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Battle of Raszyn |
Paul Gilliatt & Ron Volcke |
Napoleon's Victims |
Up to 6 |
15mm |
Napoleonic |
Battle of Raszyn (rah-SHEEN), fought April 19, 1809 between the Austrians under
Archduke Ferdinand (No, not THAT one!) and the Poles under Prince Poniatowski.
This scenario will be for six (6) players, three (3) a side. Each pair of opponents plays independently of the others!
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Battle of Tewkesbury |
Ian Tetlow and Bob Hastings |
Poleaxed |
4 - 6 |
28mm |
Wars of the Roses |
On Saturday May 4th 1471, Queen Margaret of Anjou’s army stood before a Yorkist army
commanded by King Edward IV on the outskirts of the small Abbey town of Tewkesbury. Her field commander, Edmund Beaufort, Duke of Somerset,
was reluctantly forced to stand and fight rather than risk being caught fording the River Severn at Gloucester; their original intention being to link up with
a large experienced Lancastrian army in the Welsh Marches commanded by Jasper Tudor and tackle the Yorkist army with more favourable odds. The
ensuing battle was to be the last throw of the dice for the beleaguered Lancastrian cause, and one in which the Queen would lose everything, including
her 18 year old son, Edward, Prince of Wales, the last true heir to the Lancastrian throne.
Players don’t need to bring anything.
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Napoleonic Warfare - Company Commander |
Frank Kailik |
Home Brew |
6 or more |
25/28mm |
Napoleonic |
You are a company commander of Napoleonic troops, consisting of an Officer, Sgt., and 20 to 24 figures (per company).
You can form up into skirimish order; form troops to volley fire; form column to move or charge; defend against cavalry, etc. Each turn consists of three action segments
determined by a draw of the cards. You may get lucky and have two or more cards drawn before your opponent can react, and give him a couple of vollies to send him on his way.
Each figure rolls a 6 sided dice to determine hits. Could be a morale buster. Dice are rolled to see how far your troops move in a segment, the number of casualties inflicted, and to determine the state of morale of any affected troops.
Units involved are British and French (1815). |
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The Last Stand of the JSDF: Breakthrough at Osaka
|
Jeff Zorn |
Giant Monster Rampage 1st ed. |
2-6 |
1:1000 |
Modern Fiction |
Godzilla and some of his buddies have come ashore just west of Osaka,
and have been sighted heading towards the city. The Japanese Self-Defense Forces have deployed several Super X machines, Maser
tanks, and some of their most advanced Mechs to the area. These have dug in along the Yodo River. Monsters friendly to humanity are said to be
advancing from the west. The civilian population has been evacuated, but wide spread destruction of the local infrastructure is expected
despite the measures taken. Can Oska Castle be saved? Players will control 1-2 Kaiju (giant monsters) or the forces of the JSDF and
allied creatures in this epic battle.
Players need only bring a love of Kaiju films.
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Longstreet Assault on the Round Tops |
Chris Mallet & Mark Rutledge |
Fire and Fury |
6 |
25mm |
American Civil War |
On July 1st, 1863 Lee's Army of Northern Virginia, advancing on the small Pennsylvania town of Gettysburg,
came within in an inch of driving the Union army back on itself and defeating it in detail. Today is July 2nd, and Lee's blood is up. He is determined to finish today what he had started the day before.
Lee instructs Longstreet to prepare for the final assault, and the Confederate divisions move into place. The two peaks of Little and Big Round Top stare off into the distance.
Can you, leading one of three Confederate divisions break the Union left flank and drive their forces in rout back to Washington? Can you, as one of Meade's trusted Corps Commanders,
defend Cemetary Ridge and the Round Tops? Will you deprive the Confederates of their one and only chance for ultimate victory? History rests in your hands.
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Napoleon's Invasion 1809 |
Steve Arthurs |
Fire and Steel |
Up to 12 |
15mm |
Napoleonic |
The year is 1809 with the French invading the German dukedom of Brunswick.
The game can be played with 5 players a side, with as many as 11 or 12 players in total if there is interest. French and French Allied against Austrians and Brunswickers,
with possible support from British Marines and Sailors.
This game is expected to start around 12:00 Noon and continue until 8:30PM.
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Portent of Darkness |
Adam Baird |
Space Hulk (Modified) |
4 or more |
28mm |
Futuristic |
"Thought for the Day: We Bring Death!"
For the past twelve years the forces of the Imperium have done battle with evils that lurk within the space hulk - Portent of Darkness.
Today that battle continues! The Angels of Deliverance (Space Marine Chapter) have discovered that a relic of the Chapter, is lost deep within the massive Hulk.
Your mission - recover The Artefact, no matter the cost ... Loss is acceptable, Failure is Not!
If players need to provide anything: Just a sense of humour and fighting spirit!
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The Bridge |
James Van Schaik |
Universal Soldier Extreme-Modern Day Heroes |
Up to 8 |
28mm |
Modern |
Lucky for you there is only one bridge leading to downtown.
Unfortunately on the other side of that bridge are the suburbs. The perfect breeding ground for the spreading zombie plague!
As a member of a group of law enforcement officials tasked with defending the bridge your orders are simple:
Nothing gets across this bridge!
Take a shot at the Modern Day Heroes game system in this USX demo game! Rules will be taught and all materials provided.
Prizes Awarded!
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Broken Arrow |
James Van Schaik |
Charlie Company |
Up to 14 |
20mm |
Vietnam |
On November 14th the 7th Air Cavalry was ordered to make a helicopter assault on LZ-XRAY. America needed a decisive victory against the North Vietnamese and was eager to test its newest fighting formation- the Air Cav.
Little did the men of the 7th CAV know that they were landing in a hornets’ nest, directly in the path of three freshly re-supplied NVA regiments that were spilling forth from their stronghold in the Chu-Pong mountains.
This massive, Company sized, Charlie Company scenario will put you right into the action! Featuring an actual radio net for added realism, all the snake and nape you can stomach, and beaucoup VC.
Don’t miss out on a truly unique gaming experience. Sponsored by Rafm and run by the Northwest London Gaming Club, the same GM’s who brought you Omaha Beach!
Materials provided, rules taught, and prizes for the platoon with the highest body count!
NOTE: This large game will run from 2:00PM until approx. 11:00PM
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We Who Are About to Die, Salute You! |
Mike Barratt |
Arena Games |
6 - 8 |
25mm |
Ancient |
Experience life as a Gladiator in ancient Rome. See if you can survive in the arena! |
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The Battle of Vellinghausen |
Kirk Doherty |
Age of Reason |
4 - 6 |
25mm |
Seven Years War |
On July 15th, 1761 the British, Hanoverians and Prussians led by Granby,
face off against the French lead by General Broglie - one of France's boldest Generals. This game will be for the French right flank only
of the battle which was fought on this day. A withrawal formula will be in place to determine the winner.
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Goeben vs. 1st Cruiser Div |
Dave Kmet & Rick McGregor
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Jutland 3D PC |
2 - 4 |
1000 sq km |
WWI Naval - Computer based |
COMPUTER Wargame of the year 2008. The German fugitives Goeben and Breslau are sailing to meet a collier, and will then continue on to the Dardanelles
and Constantinople, with the hope of bringing the Ottoman Empire into the Great War (on the side of the Central Powers). The Royal Navy's First Cruiser Division of four armored cruisers
and their destroyer escorts are in position to block them. Historically, the British ships turned back during the night, considering the German battle cruiser to be a superior force beyond 16,000 yards
and knowing they could not make the interception before dawn. This scenario explores what may have happened had Admiral Troubridge continued on and attacked Admiral Souchon in daylight.
Players should be 18 years or older. Feel free to bring your own PC (monitors and keyboards provided) or laptop. We will have several PCs available to use if you like. |
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Saturday
7:00pm-11:00pm |
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Name |
GM |
Rules |
Players |
Scale |
Period |
ACW Riverine Warfare |
Mark Degner |
Under Both Flags |
4 |
1/600th |
American Civil War |
Federal forces attempt an amphibious assault on a Confederate stronghold
on the Mississippi. Rules will be taught.
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Napoleonic Warfare - Company Commander |
Frank Kailik |
Home Brew |
6 or more |
25/28mm |
Napoleonics |
You are a company commander of Napoleonic troops, consisting of an Officer, Sgt., and 20 to 24 figures (per company).
You can form up into skirimish order; form troops to volley fire; form column to move or charge; defend against cavalry, etc. Each turn consists of three action segments
determined by a draw of the cards. You may get lucky and have two or more cards drawn before your opponent can react, and give him a couple of vollies to send him on his way.
Each figure rolls a 6 sided dice to determine hits. Could be a morale buster. Dice are rolled to see how far your troops move in a segment, the number of casualties inflicted, and to determine the state of morale of any affected troops.
Units involved are British and French (1815). |
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Factory Complex – Iraq 2003 |
Rick McGregor & Dave Kmet |
Combat Mission Shock Force PC |
2 - 4 |
50 Sq Km |
Modern - Computer based |
An entire regular Iraqi Army division, the 1st Infantry Division, is operating in the area as part of the defenses of the town of Dar el as Sud.
A factory complex a few kilometers east of the town has been converted into a fortified outpost, and U.S. Recon is reporting unusually high activities by tanks and armored vehicles.
A task force consisting of SBCT and HBCT elements is going to assault the factory complex in preparation for the main attack on the town itself. The primary goal of the mission
is to break through the exterior defensive belt and clear the factory compound of enemy units. The plan is to occupy the complex, including all buildings, while inflicting the maximum casualties on the Iraqi forces and suffering as few as possible in return.
The assault on the factory complex is a supporting action for the main attack on the town the next day. It is important to retain operational capability of the forces involved in this assault for use in the main attack on the town of Dar el as Sud,
as well as dealing with any possible enemy counterattacks. This is a PC based game, and all computers will be provided.
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Sands Of War |
Don Hlohinec |
Home Brew |
4-6 |
20mm |
WW II |
Tunisia 1943. Tigers you say?
Everything supplied. Players may bring a tape measure & several D10 & D6's.
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Man O'War Challenge |
Stephen Thomson |
GW Man O'War |
6 - 8 |
28mm |
Fantasy |
Come play Man O'War Challenge! Each player gets a random Flag ship, and then it's every man, Orc or Elf for themselves!
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